- Spell Level: 2
- Tradition: DivineTradition
- Casting Time: 2 actions
- Components: emotion
- Casting Requirements: Verbal Somatic
- Duration: 1 Round
You force a creature to atone for their sins and transgressions. The target must make a wisdom saving throw.
Failure: the target takes 2d6 psychic damage and the next Hostile Action against you or your allies until the start of your next turn is Hindered. Critical Failure: Double damage, and they cannot use any Hostile Actions for the duration against you or your allies as they are overwhelmed by their past guilt.
Empower: the damage increases by 1d6