- Spell Level: 1
- Tradition: DivineTradition
- Casting Time: 1-2 actions
- Components: Necromancy
- Casting Requirements: Verbal Somatic
- Duration: Instantaneous
You channel void energy to harm the living or heal the undead. If the target is a living creature, the target must make a basic constitution saving throw or take 1d8 void damage. If the target is undead, you heal them that amount as Greater Healing. The number of actions you spend when Casting this Spell determines its damage.
1 action - no change 2 action - the damage or healing increases by 8.
Empower: increase the damage and healing by 1d8