- Spell Level: 1
- Tradition: ArcaneTradition OccultTradition PrimalTradition
- Casting Time: 2 actions
- Components: Earth Evocation
- Casting Requirements: Verbal Somatic
- Duration: Instantaneous
You cause the earth to shake and tremble. All targets within range must make a basic Dexterity saving throw. On a failure, they take 1d6 bludgeoning damage are knocked Prone.
Critical Failure: Critical Damage and the target(s) is Dazzled
Empower: