• Tradition:
  • Casting Time:
  • Range: 120 feet Area: 10 foot burst Targets: creatures in the area
  • Components:
  • Casting Requirements:
  • Duration: varies Stability: Unstable

A blinding flash of light illuminates those around you. Any Invisible creature are revealed until the start of your next turn. All creatures must make a dexterity saving throw or be Dazzled by the light.

Critical Success The target is unaffected.
Success The light affects the creature for 2 rounds.
Failure The light affects the creature for 1 minute.
Critical Failure The light affects the creature for 10 minutes.