- Tradition:
- Casting Time:
- Range: 120 feet Area: 10 foot burst Targets: creatures in the area
- Components:
- Casting Requirements:
- Duration: varies Stability: Unstable
A blinding flash of light illuminates those around you. Any Invisible creature are revealed until the start of your next turn. All creatures must make a dexterity saving throw or be Dazzled by the light.
Critical Success The target is unaffected.
Success The light affects the creature for 2 rounds.
Failure The light affects the creature for 1 minute.
Critical Failure The light affects the creature for 10 minutes.