- Tradition: DivineTradition
- Casting Time: 1-3 actions
- Range: varies Targets: 1 willing living creature or 1 undead creature
- Components: void Necromancy
- Casting Requirements: Verbal Somatic
- Duration: Instantaneous Stability: Stable
You channel void energy to harm the living or heal the undead. If the target is a living creature, the target must make a basic consitution saving throw or take 1d8 void damage. If the target is undead, you heal that amount as Greater Healing. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.
1 action - The spell has a range of touch.
2 actions - The spell has a range of 30 feet. The voice damage increases by 8.
3 actions As the 2 action variant. You disperse void energy in a 30-foot emanation. This targets all living and undead creatures in the burst.