Tags:
- Disarm: This weapon is proficient at tripping opponents. You can use this weapon for Athletics checks to Disarm creatures. It gains a +2 bonus when used in this way.
- Reach: This weapon can be used to attack enemies up to 10 feet away instead of only adjacent enemies. For creatures with reach, the weapon increases their reach by 5 feet.
- Trip: This weapon is proficient at tripping opponents. You can use this weapon for Athletics checks to Tripcreatures. It gains a +2 bonus when used in this way.