Fundamental: Make a melee attack. If the attack hits, the target must make a wisdom saving throw against your class DC.

  • Trained: On a failed save, the target cannot move more than half its movement speed away from you until the start of your next turn.
  • Expert: As Trained. On a failed save the target also takes a −2 penalty to attack rolls against creatures other than you until the start of your next turn.
  • Master: As Expert. On a failed save the target is also Off-Guard against your attacks until the start of your next turn.

revision2 Fighter FighterFeat Level2Feat