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Prerequisite: Cleric, Martyr Domain, Vitality1
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Level: 6
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Tag: Vitality
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Type: FlexibleFeat
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Target: 1 creature
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Range: 60 feet
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Action Cost: 2
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Duration: Varies, Until damage is recovered
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Frequency: once per Long Rest
Fundamental: You make a bold display of your devotion to your deity, putting your life on the line for their glory. You take radiant damage determined by your training that cannot be reduced in any way. Choose a number of the highest dice rolled determined by your training. You then heal a target within range that amount as Greater Healing. Afterwards you slowly recover, regaining 5 Hit Points at the start of each of your subsequent turns until you have regained Hit Points equal to the total damage taken.
- Expert: Take 6d8 damage, choose the 4 highest dice for healing.
- Master: Take 8d8 damage, choose the 5 highest dice for healing. Regain 10 Hit Points per turn.