πŸ”΄ Critical Tasks

Core Class

  • Define saving throw proficiencies [priority:: critical] [class:: Bard]
  • Define skill proficiencies and number granted [priority:: critical] [class:: Bard] [notes:: Bard should get more skills than most classes]
  • Define weapon and armor proficiencies [priority:: critical] [class:: Bard]
  • Class DC scaling [priority:: critical] [class:: Bard]

Spellcasting

  • Build out core Bard spell list [priority:: critical] [class:: Bard] [notes:: Focus on debuffs, buffs, utility]
  • Define which sources Bard has access to [priority:: critical] [class:: Bard]

Subclasses

Vagabond

  • Spell List [priority:: critical] [class:: Bard] [notes::]
  • Design subclass 1st level core feature [priority:: critical] [class:: Bard]
  • Design subclass 3rd level core feature [priority:: critical] [class:: Bard]
  • Design subclass 6th level core feature [priority:: critical] [class:: Bard]
  • Design subclass 9th level core feature [priority:: critical] [class:: Bard]

Second Subclass

  • Need second subclass idea [priority:: critical] [class:: Bard]
  • Design subclass 1st level core feature [priority:: critical] [class:: Bard]
  • Design subclass 3rd level core feature [priority:: critical] [class:: Bard]
  • Design subclass 6th level core feature [priority:: critical] [class:: Bard]
  • Design subclass 9th level core feature [priority:: critical] [class:: Bard]

🟑 Important Tasks

Core Class

  • Write class overview and flavor text [priority:: important] [class:: Bard]
  • Update spell table [priority:: important] [class:: Bard] [notes::]

Class Features by Level

  • Level 1 β€” Define Bardic Tradition subclass placeholder [priority:: important] [class:: Bard]
  • Level 2 β€” Define level 2 feat options (damage, defense, utility) [priority:: important] [class:: Bard]
  • Level 3 β€” Define class feature [priority:: important] [class:: Bard]
  • Level 5 β€” Define class feature [priority:: important] [class:: Bard] [notes:: Level 5 is a key power spike in most systems]
  • Level 9 β€” Define class feature [priority:: important] [class:: Bard]

Subclasses

  • Decide on name for subclass type [priority:: important] [class:: Bard]

🟒 Optional Tasks

Skill Mastery

  • Define any out-of-combat utility features [priority:: optional] [class:: Bard]

Playtesting & Balance

  • Compare Bard damage output to Fighter at levels 1, 5, 10 [priority:: optional] [class:: Bard]
  • Verify Inspiration doesn’t overshadow other support options [priority:: optional] [class:: Bard]
  • Verify Mana costs feel appropriate for Bard spell list [priority:: optional] [class:: Bard]
  • Playtest Bard in a 4-player party [priority:: optional] [class:: Bard]